This
is a transformation of the typical Mandelbrot set into a surface: Using
fractal functions, each (x,y) node of a 3D mesh is associated with a z-value
instead of a colour. Parameters like grid density, z-scale or x, y limits
can be adjusted by the user. Spotlights add colour & shadows to the
scene.
[created
in 1993 using AutoCAD r12 & 3D-Studio 4] |
Here
is a method to imitate the seemingly random layout of vernacular villages:
A number of generic blocks is spread over an inclined plane; the position,
x/y/z scale and rotation of each block is adjusted using fractal functions.
The user can select the size & slope of the plane, the blocks to be
used, as well as their density & scaling range.
[created
in 1996 using AutoCAD r12, AccuRender 2 & PhotoStyler 2]
|